Closed Defence Sub Group (C08.036.RL – C08.107.RL) unfolds after 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4 Nf6 5.0-0 Be7, marking the beginning of one of the most deeply analyzed and strategically rich openings in chess history. Both sides prepare for a slow build-up where long-term planning and maneuvering are essential.
This MICOS Sub Group spans legendary systems like the Chigorin, Breyer and Zaitsev variations. These lines have been tested at the highest levels for over a century and continue to define elite positional chess today.
Ideal for players who want to master pawn structures, piece coordination and deep middlegame strategy. The Closed Defence is the chessboard’s version of classical music—subtle, structured and endlessly beautiful.
If you want to learn how champions think, this is where you begin.
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○ White to move
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Delayed Exchange Attack captures on c6 to alter Black’s pawn structure while maintaining central flexibility.
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○ White to move
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Martinez Attack adopts a restrained setup with d3, emphasizing manoeuvring and long-term pressure.
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○ White to move
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Center Attack strikes immediately with d4, aiming for central control and active piece play.
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Basque Gambit – North Spanish Attack sacrifices material to open lines and accelerate development.
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8…dxc3 accepts the gambit fully, leading to sharp and concrete play.
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○ White to move
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Morphy Attack develops the knight to c3, supporting central expansion and flexible play.
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○ White to move
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Worrall Attack places the queen on e2 to support central play and avoid early commitment.
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○ White to move
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Short Castling prioritizes king safety and smooth coordination.
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○ White to move
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Schlechter Defence counters centrally with …d5, challenging White’s setup directly.
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○ White to move
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English Defence develops actively and targets central control with dynamic piece play.
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○ White to move
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7…d6 reinforces the center and prepares flexible development.
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○ White to move
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Closed Attack reinforces the center with Re1 and prepares kingside or central play.
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○ White to move
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7…0-0 completes development and prepares central counterplay.
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Anti-Marshall Attack avoids gambit play and keeps a solid positional structure.
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○ White to move
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8.c3 strengthens the center and prepares d4 under favorable conditions.
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○ White to move
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Marshall Attack sacrifices a pawn for long-term initiative and attacking chances.
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○ White to move
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Marshall Counter-Attack deepens central tension after the gambit is accepted.
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○ White to move
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Steiner Defence introduces …e4 to disrupt White’s coordination.
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○ White to move
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Modern Defence refines piece coordination and central pressure.
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○ White to move
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Modern Attack increases activity and sharpens tactical play.
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○ White to move
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12.d4 challenges Black’s initiative directly in the center.
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○ White to move
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14…Qh3 intensifies kingside pressure and attacking threats.
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○ White to move
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Spassky Defence consolidates the attack with precise defensive coordination.
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Fischer Attack avoids main gambit paths and seeks a safer positional edge.
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○ White to move
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Original Marshall Defence follows the classical gambit structure and plans.
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○ White to move
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8…d6 declines gambit play and leads to strategic manoeuvring.
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○ White to move
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Suetin Attack prepares queenside play with a3.
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○ White to move
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Lutikov Attack improves bishop placement and long-term flexibility.
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○ White to move
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Pilnik Attack reinforces the center with d3 and quiet development.
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○ White to move
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Yates Attack strikes centrally with d4 to gain space and initiative.
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○ White to move
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10.a4 challenges queenside expansion and restricts Black’s play.
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○ White to move
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9.h3 prevents piece pressure and prepares kingside expansion.
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○ White to move
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9…a5 restricts queenside play and stabilizes the structure.
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○ White to move
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Kholmov Defence develops actively with …Be6 and solid coordination.
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○ White to move
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Smyslov Defence emphasizes prophylaxis and king safety.
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○ White to move
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Chigorin Attack improves piece activity and prepares central expansion.
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○ White to move
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10…c5 challenges the center and increases dynamic tension.
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○ White to move
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Borisenko Defence reinforces queenside play and central stability.
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○ White to move
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Keres Defence adopts a flexible knight retreat to support central breaks.
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○ White to move
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Yugoslav System builds a complex manoeuvring position with kingside expansion.
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○ White to move
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Panov System opens the center to activate pieces.
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○ White to move
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12…Nc6 reinforces central control and piece harmony.
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○ White to move
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Rauzer Attack clarifies the center with an early capture.
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○ White to move
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Rossolimo Defence aims for solid structure and gradual counterplay.
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○ White to move
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Breyer Defence reroutes the knight to improve long-term piece coordination.
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○ White to move
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Quiet Attack delays confrontation and builds a flexible setup.
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○ White to move
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10.d4 challenges Black’s setup directly in the center.
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○ White to move
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Hybrid Zaitsev Defence combines ideas from both Breyer and Zaitsev structures.
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○ White to move
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12…c5 activates counterplay and increases central tension.
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○ White to move
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Breyer Defence emphasizes long-term manoeuvring and structural soundness.
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○ White to move
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9…Nd7 supports central breaks and flexible piece placement.
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○ White to move
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Zaitsev System centralizes the rook and prepares dynamic play.
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○ White to move
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Hybrid System blends prophylaxis with active central control.
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○ White to move
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Leonhardt Defence completes development before launching counterplay.
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○ White to move
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Trajkovic Counter-Attack develops the bishop aggressively to unbalance play.
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○ White to move
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Pseudo Marshall Defence imitates gambit ideas without full material sacrifice.
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○ White to move
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Bogoljubow Counterthrust Defence challenges White’s center with active piece play.
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○ White to move
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Lenzerheide Defence blends solid structure with latent counterplay.
Opening Group: - Opening Name: - MICOS Code: -
○ White to move
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Chigorin Defence repositions the knight to increase queenside activity.
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○ White to move
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Spanish Benoni Attack advances d5 to seize space and restrict Black.
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○ White to move
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Classical Defence exchanges centrally to reach balanced structures.
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○ White to move
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Arseniev Attack expands on the queenside and prepares central play.
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○ White to move
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Romanishin Attack improves piece coordination and builds kingside pressure.
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○ White to move
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Balla Attack challenges queenside expansion and prepares active central play.
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○ White to move
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7…d6 reinforces the center and limits White’s activity.
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○ White to move
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Alekhine Gambit sacrifices material to gain initiative and piece activity.
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○ White to move
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Rosen Attack strikes early in the center to gain space.
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○ White to move
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Noah’s Ark Trap exploits overextension to trap the bishop.
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○ White to move
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Averbakh Defence adopts a restrained setup with flexible counterplay.
Opening Group: - Opening Name: - MICOS Code: -
○ White to move
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Kecskemet Defence emphasizes solid development and strategic depth.
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○ White to move
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Romanovsky Defence opens the center selectively to activate pieces.
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○ White to move
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